Adobe Systems

Optimizing Adobe ® Flash® Player 10.1 for Mali GPU

Adobe Flash Player 10.1 is the de facto standard for delivering breakthrough interactive content, applications, and video on the web that run consistently across the widest reach of operating systems, desktops, and devices.

As a member of Open Screen Project, an initiative led by Adobe, Adobe and ARM are optimizing Flash® Player 10.1 for optimal power, memory and performance for ARM powered devices. The optimization specific to ARM Mali™-200 and Mali™-400 GPU involves efficient usage of OpenGL ES 2.0 capable graphics hardware by Flash 10 rendering pipeline.

The project is currently under progress with Flash Player 10.1™ beta code drop.

Details on Open Screen Project.

Optimization Demos

Learn by Example

An ever increasing library of content optimized for running on Mali GPUs where you will find OpenGL ES 2.0 and OpenGL ES 1.1 demos ready to be deployed on almost any platfrom with GPUs compatible these aforenamed Khronos APIs.

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Mali GPU Tools

Available Free of Charge

Access the full suite of Mali GPU Developer Tools including tools for graphics software development, shader authoring, or performance analysis and optimization.

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