(Trouble viewing this video on a mobile device? Click here to open the mobile version)

Home entertainment interface concept

by ARM Graphics Demo Team

The Canvas demo by ARM’s Demo Team is a Multi-touch interactive screen for media-centre applications written for the OpenGL ES 2.0 API. With a built-in physics engine for collision effects and other cool fun animations, Canvas is an advanced technical and entertaining demo in full HD on a wide screen TV. It can scale down to WVGA resolutions on portable devices as well. Canvas is build to show that 2D and 3D objects can live in the same application, for real media center-like use cases as well as casual gaming, or simply something to keep your kids busy at home.  

Vital Statistics

APIs: OpenGL ES 2.0

Segment: User Interface, Home electronics

Platform: ARM1176 CPU and Mali-200 GPU

OS: Linux

Resolution: WVGA scalable to 1080p  - proven in silicon at 720p@ 30 fps

Mali GPU Tools

Available Free of Charge

Access the full suite of Mali GPU Developer Tools including tools for graphics software development, shader authoring, or performance analysis and optimization.

Learn More

Development Platforms

Hardware with Mali GPU

ARM and its ecosystem of Silicon Partners are making available to developers a wide range of development platforms in order to encourage graphics development and adoption of the open Khronos standards.

Learn More